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Seven Cities of Gold releases

19/12/2010
Indiana Jones and the Seven Cities of Gold
Demo V1.2.1.1

A Binary Legends Release.


The first Demo for the soon(er or later) to come full game of Indiana Jones and the Seven Cities of Gold! Please note this release is dateed 19/12/2010 so it is not representative of the current state of the game any more. But of course you can still have fun with it!

installer
Installer
zip
ZIP-File
rar
RAR-File

Translations

italian flag Italian Translation (24/02/2014)
italian flag Italian Translation (Source) (24/02/2014)
Thanks to Paolo Vaselli for the translation.




19/12/2010
Indiana Jones and the Seven Cities of Gold
Demo V1.2.1.1 - Source

A Binary Legends Release.

Indiana Jones and the 7 Cities of Gold - Demo V1.2.1.1 is Open Source. You can download the AGS source files to educate yourself and learn about coding in AGS and especially in a Lucas Arts style or to help us with bughunting and coding at all. Download the .zip archive of the sourcefiles of Indiana Jones and the 7 Cities of Gold Demo V1.2.1.1 here.
Read about the Creative Commons Attribution 3.0 Unported Licence in the readme.txt file in the archive.





11/07/2013
Indiana Jones and the Seven Cities of Gold
Easy Mirrors Module V1.1

A Binary Legends Release.

This Mirror Module allows you to create small mirrors in your game very quickly.

mirrors FEATURES:
- three types of symmetry: front/back (the mirror is facing you), left/right (the mirror is turned 90° from your viewpoint), upside-down (the character is reflected by a plane below him, such as a lake).
- you can choose the opacity of the mirror: 0.0 means it reflects perfectly. 1.0 means it doesn't reflect anything.
- Custom-shaped mirrors : just pick a sprite as a mask and your mirror can have any shape.
- Attenuation: when the player moves away from the mirror, his reflection becomes less and less visible.

HOW TO USE:
- See the header of the script. It's as simple as possible : choose an object as the mirror, another object as its symmetry center, and a region to trigger it on or off when the player walks on it.

KNOWN ISSUES:
- It's quite slow. It's meant for small mirrors. I'd say no more than 200x100 pixels reflecting simultaneously.
- There are tiny rendering bugs (sometimes the mirrored image is late one frame, or sometimes it's not aligned properly -- but the player won't really notice). Those will be fixed in next version.
- It only reflects the player character. It doesn't reflect any object or animated background or anything else. But you have all the tools to tweak the module and make it reflect one or several NPC's. It draws directly onto the background surface.

SCRIPTERS WILL LIKE:
- It's meant to be enhanced. It's written in a way that you can add many "shaders" to the rgb values, it will only slow down the rendering of the pixel linearily.

Download AGS Mirror Module V1.1.



Translations

italian flag Mirrors Module Italian Translation (12/03/2014)
Thanks to Paolo Vaselli for the translation.




20/09/2013
Indiana Jones and the Seven Cities of Gold
Indy Styled Travel Map Module V1.0

A Binary Legends Release.

mirrors Still as part of our development effort for Indiana Jones and the Seven Cities of Gold, we're releasing this module based on Scavenger's prototype. We had to change a few things to make it more flexible and to work around the alpha channel bugs in GUI backgrounds (which should be fixed in AGS 3.3+, hopefully).

FEATURES:
Remember in the Indiana Jones movies? Every time he travels, there's a close-up on a (scrolling) map, and a red line showing where he's travelling. Optionally, his vehicle is shown on top of the scene, with transparency. This module does exactly that! Try out the demo to check for yourself.

HOW TO USE:
Read the manual included with the module.
In a nutshell: create a room (with the map as the background), add one object and 2 dedicated gui's (to fit the module's inner architecture) and call the few functions to initialize stuff (see the manual).

Then, just queue up some waypoints and the red line will travel there. In the room , manually draw some regions, and when the red line goes over that region, then the corresponding vehicle overlay is shown (e.g. a plane when Indy travels over the sea).
Off you go.

Download AGS Indy Styled Travel Map Module V1.0.



Translations

italian flag Map Module Italian Translation (29/03/2014)
Thanks to Paolo Vaselli for the translation.





Retro releases

20/08/2011
The Marlo Files
A Binary Legends Retro Release for the Commodore 64 in 2011!


This is a compilation of two text adventure games. Join Sammy Marlo, Private Eye as he searches for stolen paintings in the Museum Caper and goes on the trail of a missing scientist in Dial M for Marlo.

These two games were created with the Questwriter text adventure creator.

Full instructions on how to play the games are included on the disk. Also In case you get stuck while playing the games, full solutions are also included.

To control the pointer in the menu program, you can:
1) Use a 1351 mouse in Port 1. (Winvice users can press Alt-Q to emulate a 1351 mouse)
2) Use a joystick in Port 2.
3) Use the cursor keys to move and use the space or return keys to click.

The version of Questreader on the disk has been patched to enable it run from any drive - so the Marlo Files will run from any Commodore drive number.

marlo marlo

marlo marlo

marlo


This release is freeware.

In order to run The Marlo Files, you will need to use a Commodore 64 emulator. We recommend VICE and Emu64.







09/06/2010
The new adventures of Alfredo
A Binary Legends Retro Release for the Commodore 64 in 2010!


Alfredo the lovable stickman was once the star of the Big Blue Disk, Softdisk and Loadstar disk magazines in the 80’s. The Alfredo adventures were non-interactive computer “cartoons”. Today they would be called demos, but the term was not in use at the time.

Now in 2010, Alfredo returns in two new Alfredo adventures/cartoons that I created. Back when I did work for Loadstar, I made these two Alfredo’s for Loadstar. Both were published on Loadstar in 2000. Since Loadstar ceased putting out new issues in 2008, I decided to update them and release them for the web.

Download The new adventures of Alfredo D64 Image here

The disk contains the Return of Alfredo, and Alfredo’s Perilous Pitfall.

alfredo

alfredo

alfredo


This release is freeware.

In order to run The New Adventures of Alfredo, you will need to use a Commodore 64 emulator. We recommend VICE and Emu64.











DISCLAIMER
Indiana Jones and the Seven Cities of Gold is a freeware fan-made work of fiction based on characters now owned by The Walt Disney Company.
Binary Legends is not affiliated with The Walt Disney Company, LucasArts Entertainment Company, LLC or Paramount Pictures.
This is a 100% fan effort and no monetary profit of any kind is or has been gained by the authors of this game.
This game is not to be sold by anyone.
Every other content by Binary Legends | Site Design and Code by selmiak


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